Szenarien implementiert
parent
1a881adc30
commit
41e3a4caad
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@ -177,6 +177,7 @@ end
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# directions.
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function initialize_model(;
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events = [],
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n_sheep = 100,
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n_wolves = 50,
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dims = (20, 20),
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@ -196,6 +197,7 @@ function initialize_model(;
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## Notice how the properties are a `NamedTuple` to ensure type stability.
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## define as dictionary(mutable) instead of tuples(immutable) as per https://github.com/JuliaDynamics/Agents.jl/issues/727
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properties = Dict(
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:events => events,
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:fully_grown => falses(dims),
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:countdown => zeros(Int, dims),
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:regrowth_time => regrowth_time,
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@ -207,9 +209,10 @@ function initialize_model(;
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:wolf_perception => wolf_perception
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)
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model = StandardABM(Union{Sheep, Wolf}, space;
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agent_step! = sheepwolf_step!, model_step! = grass_step!,
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agent_step! = sheepwolf_step!, model_step! = custom_model_step!,
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properties, rng, scheduler = Schedulers.Randomly(), warn = false
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)
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## Add agents
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for _ in 1:n_sheep
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energy = rand(abmrng(model), 1:(Δenergy_sheep*2)) - 1
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@ -260,6 +263,11 @@ function sheepwolf_step!(wolf::Wolf, model)
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reproduce!(wolf, model)
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end
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function custom_model_step!(model)
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event_handler!(model)
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grass_step!(model)
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end
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# The behavior of grass function differently. If it is fully grown, it is consumable.
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# Otherwise, it cannot be consumed until it regrows after a delay specified by
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# `regrowth_time`. The dynamics of the grass is our `model_step!` function.
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@ -275,3 +283,67 @@ function grass_step!(model)
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end
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end
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end
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# Check current step and start event at step t
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function event_handler!(model)
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for event in model.events
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if event.timer == event.t_start # start event
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if event.name == "Drought"
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model.regrowth_time = event.value
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model.wolf_perception += 1
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model.sheep_perception += 1
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elseif event.name == "Flood"
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model.regrowth_time = event.value
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model.Δenergy_wolf = model.Δenergy_wolf - 1
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model.Δenergy_sheep = model.Δenergy_sheep - 1
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elseif event.name == "PreyReproduceSeasonal"
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model.sheep_reproduce = event.value
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elseif event.name == "PredatorReproduceSeasonal"
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model.wolf_reproduce = event.value
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end
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end
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if event.timer == event.t_end # end event
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if event.name == "Drought"
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model.regrowth_time = event.pre_value
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model.wolf_perception -= 1
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model.sheep_perception -= 1
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elseif event.name == "Flood"
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model.regrowth_time = event.pre_value
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model.Δenergy_wolf = model.Δenergy_wolf + 1
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model.Δenergy_sheep = model.Δenergy_sheep + 1
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elseif event.name == "PreyReproduceSeasonal"
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model.sheep_reproduce = event.pre_value
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elseif event.name == "PredatorReproduceSeasonal"
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model.wolf_reproduce = event.pre_value
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end
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end
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if event.timer == event.t_cycle # reset cycle
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event.timer = 1
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else
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event.timer += 1
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end
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end
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end
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mutable struct RecurringEvent
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name::String
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value::Float64
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pre_value::Float64
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t_start::Int64
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t_end::Int64
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t_cycle::Int64
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timer::Int64
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end
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53
test.ipynb
53
test.ipynb
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@ -2,7 +2,7 @@
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"cells": [
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{
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"cell_type": "code",
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"execution_count": null,
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"execution_count": 2,
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"metadata": {},
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"outputs": [],
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"source": [
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@ -13,7 +13,7 @@
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},
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{
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"cell_type": "code",
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"execution_count": 5,
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"execution_count": 3,
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"metadata": {},
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"outputs": [
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{
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@ -52,7 +52,7 @@
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},
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{
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"cell_type": "code",
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"execution_count": 11,
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"execution_count": 6,
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"metadata": {},
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"outputs": [],
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"source": [
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@ -60,45 +60,68 @@
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"Pkg.status([\"Agents\",\"GLMakie\"]; mode = Pkg.Types.PKGMODE_MANIFEST, io=stdout)\n",
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"using GLMakie\n",
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"GLMakie.activate!()\n",
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"\n",
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"# Event(name, value, pre_value, t_start, t_end, t_cycle, timerstart)\n",
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"events = RecurringEvent[]\n",
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"#push!(events, RecurringEvent(\"Drought\", 80, 30, 30, 50, 120, 1))\n",
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"#push!(events, RecurringEvent(\"Flood\", 50, 30, 70, 80, 120, 1))\n",
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"push!(events, RecurringEvent(\"PreyReproduceSeasonal\", 0.5, 0.1, 1, 4, 12, 1))\n",
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"push!(events, RecurringEvent(\"PredatorReproduceSeasonal\", 0.1, 0.07, 4, 6, 12, 1))\n",
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"\n",
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"stable_params = (;\n",
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" n_sheep = 140,\n",
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" events = events,\n",
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" n_sheep = 30,\n",
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" n_wolves = 3,\n",
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" dims = (30, 30),\n",
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" Δenergy_sheep = 5,\n",
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" sheep_reproduce = 0.31,\n",
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" regrowth_time = 30,\n",
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" Δenergy_sheep = 6,\n",
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" sheep_reproduce = 0.3,\n",
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" sheep_perception = 0,\n",
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" wolf_reproduce = 0.06,\n",
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" Δenergy_wolf = 30,\n",
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" wolf_reproduce = 0.07,\n",
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" Δenergy_wolf = 20,\n",
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" wolf_perception = 0,\n",
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" seed = 71758,\n",
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")\n",
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"\n",
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"params = Dict(\n",
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" :regrowth_time => 0:1:100,\n",
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" :Δenergy_sheep => 0:1:50,\n",
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" :sheep_reproduce => 0:0.01:1,\n",
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" :sheep_perception => 0:1:8,\n",
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" :Δenergy_wolf => 0:1:50,\n",
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" :wolf_reproduce => 0:0.01:1,\n",
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" :Δenergy_wolf => 0:1:50, \n",
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" :wolf_reproduce => 0:0.01:1, \n",
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" :wolf_perception => 0:1:8,\n",
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")\n",
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"\n",
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"sheep(a) = a isa Sheep\n",
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"wolf(a) = a isa Wolf\n",
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"count_grass(model) = count(model.fully_grown)\n",
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"adata = [(sheep, count), (wolf, count)]\n",
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"mdata = [count_grass]\n",
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"model = initialize_model(;stable_params...)\n",
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"fig, abmobs = abmexploration(model;params, plotkwargs..., adata, alabels = [\"Sheep\", \"Wolf\"], mdata, mlabels = [\"Grass\"])\n",
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"fig, abmobs = abmexploration(\n",
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" model;\n",
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" params,\n",
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" plotkwargs...,\n",
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" adata,\n",
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" alabels = [\"Sheep\", \"Wolf\"],\n",
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" mdata, mlabels = [\"Grass\"]\n",
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")\n",
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"#, step! = (model) -> begin event_handler!(model, \"Dürre\") model.wolf_reproduce = 0.1 Agents.step!() end\n",
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"#fig, ax, abmobs = abmplot(model; add_controls=true, plotkwargs...)\n",
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"\n",
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"fig"
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]
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},
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{
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"cell_type": "code",
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"execution_count": 1,
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"execution_count": 143,
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"metadata": {},
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"outputs": [],
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"source": [
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"include(\"./predator_prey.jl\")\n",
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"\n",
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"using CairoMakie\n",
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"CairoMakie.activate!() # hide\n",
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"sheepwolfgrass = initialize_model(;stable_params...)\n",
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"\n",
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@ -114,7 +137,7 @@
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},
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{
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"cell_type": "code",
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"execution_count": null,
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"execution_count": 37,
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"metadata": {},
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"outputs": [],
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"source": [
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@ -155,7 +178,7 @@
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],
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"metadata": {
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"kernelspec": {
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"display_name": "Julia 1.10.3",
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"display_name": "Julia 1.10.2",
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"language": "julia",
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"name": "julia-1.10"
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},
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@ -163,7 +186,7 @@
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"file_extension": ".jl",
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"mimetype": "application/julia",
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"name": "julia",
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"version": "1.10.3"
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"version": "1.10.2"
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}
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},
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"nbformat": 4,
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