import 'package:flutter/material.dart'; import 'package:flutter/scheduler.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:pong/main.dart'; void main() { // Widget test for the "Berühren um zu beginnen!" message testWidgets('Tests "Berühren um zu beginnen!"', (WidgetTester tester) async { final tapToStart = find.text("Berühren um zu beginnen!"); // Build the widget tree with StartScreen and pump the widget tree await tester.pumpWidget(const MaterialApp(home: StartScreen())); // Verify that the "Berühren um zu beginnen!" text is displayed expect(tapToStart, findsOneWidget); }); // Widget test for the "Punkte:" message in GameScreen testWidgets('Tests "Punkte:"', (WidgetTester tester) async { final points = find.text("Punkte: 0"); // Build the widget tree with GameScreen and pump the widget tree await tester.pumpWidget(const MaterialApp(home: GameScreen())); // Verify that the "Punkte: 0" text is displayed expect(points, findsOneWidget); }); // Widget test for the UI of StartScreen testWidgets('StartScreen UI Test', (WidgetTester tester) async { // Build our app and trigger a frame. await tester.pumpWidget(const MaterialApp( home: StartScreen(), )); // Verify that the "Berühren um zu beginnen!" Text is displayed. expect(find.text('Berühren um zu beginnen!'), findsOneWidget); // Tap on the GestureDetector to navigate to GameScreen. await tester.tap(find.byType(GestureDetector)); await tester.pump(); // Verify that the transition to GameScreen has occurred. expect(find.byType(GameScreen), findsOneWidget); }); }