import 'package:flutter_test/flutter_test.dart'; import 'package:pong/main.dart'; import 'package:mockito/mockito.dart' class MockGameScreen extends Mock implements GameScreen {} void main() { // Test for the 'moveRacket' function test('moveRacket', () {}); // Test for the 'moveBall' function, checking ball position updates and collision handling test('moveBall updates ball position and handles collisions', () { final gameScreenState = GameScreenState(); // Set the ball to an initial position gameScreenState.ballPositionX = 50; gameScreenState.ballPositionY = 50; // Move the ball to the right and check the position gameScreenState.moveBall(1.0); expect(gameScreenState.ballPositionX, greaterThan(50)); // Move the ball down and check the position gameScreenState.moveBall(1.0); expect(gameScreenState.ballPositionY, greaterThan(50)); // Test collision with the walls gameScreenState.ballPositionX = 0; gameScreenState.ballSpeedX = -1.0; gameScreenState.moveBall(1.0); expect(gameScreenState.ballSpeedX, greaterThan(0)); }); }