cpd_David_und_Yusuf/lib/screens/playerregistry.dart

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import 'package:flutter/material.dart';
import 'package:werwolf/screens/settings.dart';
class PlayerRegistry extends StatefulWidget {
const PlayerRegistry({super.key});
@override
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// ignore: library_private_types_in_public_api
_PlayerRegistryState createState() => _PlayerRegistryState();
}
class _PlayerRegistryState extends State<PlayerRegistry> {
final TextEditingController _playerController = TextEditingController();
final _formKey = GlobalKey<FormState>();
String _errorMessage = "";
List<String> playernames = [];
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Werwolf"),
centerTitle: true,
),
body: Padding(
padding: const EdgeInsets.all(8.0),
child: Column(
children: [
Padding(
padding: const EdgeInsets.all(15),
child: TextField(
key: _formKey,
controller: _playerController,
decoration: InputDecoration(
errorText: _errorMessage == "" ? null : _errorMessage,
labelText: 'Spielername',
focusedBorder: OutlineInputBorder(
borderSide: BorderSide(
color: Theme.of(context).colorScheme.primary),
),
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(
color: Theme.of(context).colorScheme.primary),
),
errorBorder: OutlineInputBorder(
borderSide: BorderSide(
color: Theme.of(context).colorScheme.secondary),
),
focusedErrorBorder: OutlineInputBorder(
borderSide: BorderSide(
color: Theme.of(context).colorScheme.secondary),
),
),
onSubmitted: (value) {
setState(() {
if (_playerController.text.isEmpty) {
_errorMessage = "Spielername ist leer!";
} else if (playernames.contains(value)) {
_errorMessage = "Dieser Spieler existiert bereits";
_playerController.clear();
} else {
_errorMessage = "";
_playerController.clear();
playernames.add(value);
}
});
},
),
),
Expanded(
child: ListView.builder(
itemCount: playernames.length,
itemBuilder: (context, index) {
return ListTile(
title: Text(
playernames[index],
),
trailing: IconButton(
onPressed: () {
setState(() {
playernames.remove(playernames[index]);
});
},
icon: const Icon(Icons.remove)),
);
},
),
),
ElevatedButton(
onPressed: () {
if (playernames.length >= 6) {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => GameSettings(
playernames: playernames,
),
));
} else {
setState(() {
_errorMessage = "Es müssen mindestens 6 Spieler sein!";
});
}
},
child: const Text('Spiel einstellen'),
),
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const Padding(padding: EdgeInsets.all(30))
],
),
),
);
}
}