90 lines
2.7 KiB
Dart
90 lines
2.7 KiB
Dart
import 'package:flutter/material.dart';
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import 'game.dart';
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void main() {
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runApp(MaterialApp(home: WerewolfGame()));
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}
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class WerewolfGame extends StatefulWidget {
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@override
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_WerewolfGameState createState() => _WerewolfGameState();
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}
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class _WerewolfGameState extends State<WerewolfGame> {
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final Game game = Game(1); // Initial number of wolves
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final TextEditingController _playerController = TextEditingController();
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(title: Text("Werwolf Spiel")),
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body: Column(
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children: [
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Padding(
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padding: const EdgeInsets.all(8.0),
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child: TextField(
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controller: _playerController,
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decoration: InputDecoration(labelText: 'Spielername'),
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onSubmitted: (value) {
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setState(() {
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game.addPlayer(value);
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_playerController.clear();
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});
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},
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),
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),
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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children: [
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FloatingActionButton(
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onPressed: () {
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setState(() {
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game.decrementWolves();
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});
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},
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child: Icon(Icons.remove),
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mini: true,
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),
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Text('Anzahl der Werwölfe: ${game.numWolves}', style: TextStyle(fontSize: 16)),
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FloatingActionButton(
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onPressed: () {
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setState(() {
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game.incrementWolves();
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});
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},
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child: Icon(Icons.add),
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mini: true,
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),
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],
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),
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ElevatedButton(
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onPressed: () {
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setState(() {
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game.assignRoles();
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});
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},
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child: Text('Spiel starten'),
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),
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Expanded(
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child: ListView.builder(
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itemCount: game.players.length,
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itemBuilder: (context, index) {
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return ListTile(
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title: Text(game.players[index].name),
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trailing: Icon(game.players[index].isRevealed ? Icons.visibility : Icons.visibility_off),
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onTap: () {
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setState(() {
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game.toggleReveal(index);
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});
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},
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subtitle: game.players[index].isRevealed ? Text(game.players[index].role) : null,
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);
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},
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),
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),
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],
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),
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);
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}
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}
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