import 'package:flutter/material.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'Flutter Demo', theme: ThemeData( // This is the theme of your application. // // Try running your application with "flutter run". You'll see the // application has a blue toolbar. Then, without quitting the app, try // changing the primarySwatch below to Colors.green and then invoke // "hot reload" (press "r" in the console where you ran "flutter run", // or simply save your changes to "hot reload" in a Flutter IDE). // Notice that the counter didn't reset back to zero; the application // is not restarted. primarySwatch: Colors.blue, ), home: const MyHomePage(title: 'Flutter Demo Home Page'), ); } } class MyHomePage extends StatefulWidget { const MyHomePage({super.key, required this.title}); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { final weightController = TextEditingController(); final startHController = TextEditingController(); final endHController = TextEditingController(); final startVController = TextEditingController(); final endVController = TextEditingController(); final oCJoule = TextEditingController(); final oCWater = TextEditingController(); final oCIron = TextEditingController(); void _calculate() { double energy; double ekin = 0; double epot = 0; if (weightController.text.isEmpty) { return; } if (!startHController.text.isEmpty && !endHController.text.isEmpty) { epot = _calculatePot(double.parse(weightController.text), double.parse(startHController.text), double.parse(endHController.text)); } if (!startVController.text.isEmpty && !endVController.text.isEmpty) { ekin = _calculateKin(double.parse(weightController.text), double.parse(startVController.text), double.parse(endVController.text)); } energy = ekin + epot; double water = energy / (80 * 4180); // 80 ist Differenz von 20 auf 100, 4180 sind Joule um 1l Wasser um 1 Grad zu erwärmen double iron = energy / (439 * 680); // 439 ist spezifische Wärmekapazität, 680 ist Differenz von 20 auf 700 oCJoule.text = energy.toStringAsFixed(3) + " Joule Energie"; oCWater.text = water.toStringAsFixed(3) + "l Wasser könnten damit zum Kochen gebracht werden"; oCIron.text = iron.toStringAsFixed(3) + " kg Eisen können damit zum Glühen gebracht werden"; } double _calculateKin(double weight, double startV, double endV) { return 0.5 * weight * (startV - endV).abs(); } double _calculatePot(double weight, double startH, double endH) { double epot1 = weight * 9.81 * startH; double epot2 = weight * 9.81 * endH; return epot1 - epot2; } @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( appBar: AppBar( // Here we take the value from the MyHomePage object that was created by // the App.build method, and use it to set our appbar title. title: Text(widget.title), ), body: Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: Column( // Column is also a layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Invoke "debug painting" (press "p" in the console, choose the // "Toggle Debug Paint" action from the Flutter Inspector in Android // Studio, or the "Toggle Debug Paint" command in Visual Studio Code) // to see the wireframe for each widget. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). mainAxisAlignment: MainAxisAlignment.center, children: [ Title( color: Colors.black, title: "Test", child: Container( width: 1200, height: 200.0, decoration: BoxDecoration( border: Border.all( color: Colors.blue, ), borderRadius: BorderRadius.all( Radius.circular(10.0), ), ), child: Center( child: Text( 'Start und Ende von Höhe und/oder Geschwindigkeit angeben', style: TextStyle(fontSize: 28.0), ), ), )), TextField( decoration: InputDecoration( border: OutlineInputBorder(), labelText: "Gewicht", hintText: 'Gewicht in kg eingeben', ), keyboardType: TextInputType.number, controller: weightController, ), TextField( decoration: InputDecoration( border: OutlineInputBorder(), labelText: "Starthöhe", hintText: 'Starthöhe in m eingeben', ), keyboardType: TextInputType.number, controller: startHController, ), TextField( decoration: InputDecoration( border: OutlineInputBorder(), labelText: "Endhöhe", hintText: 'Endhöhe in m eingeben', ), keyboardType: TextInputType.number, controller: endHController, ), TextField( decoration: InputDecoration( border: OutlineInputBorder(), labelText: "Startgeschwindigkeit", hintText: 'Startgeschwindigkeit im m/s eingeben', ), keyboardType: TextInputType.number, controller: startVController, ), TextField( decoration: InputDecoration( border: OutlineInputBorder(), labelText: "Endgeschwindigkeit", hintText: 'Endgeschwindigkeit in m/s eingeben', ), keyboardType: TextInputType.number, controller: endVController, ), const SizedBox(height: 10), FloatingActionButton( onPressed: _calculate, tooltip: "Berechnen", child: const Icon(Icons.calculate)), TextField( showCursor: true, readOnly: true, controller: oCJoule, decoration: InputDecoration( labelText: "Gesamte Energie", ), ), TextField( showCursor: true, readOnly: true, controller: oCWater, decoration: InputDecoration( labelText: "Liter an Wasser zum Kochen", ), ), TextField( showCursor: true, readOnly: true, controller: oCIron, decoration: InputDecoration( labelText: "Kilogramm an Eisen zum Glühen", ), ), ], ), ), ); } }