package com.example.model; import com.example.components.Health; import com.example.components.Hero; import com.example.components.Stats; import com.example.ecs.Entity; import com.example.ecs.Registry; public class OrcFactory implements Factory { @Override public Entity createUnit(Registry registry) { Stats stats = new Stats(33, 1, 0.3, Race.Orc); Health health = new Health(140, 140); Entity orc = new Entity(); registry.addComponent(orc, stats); registry.addComponent(orc, health); return orc; } @Override public Entity createHero(Registry registry) { Stats stats = new Stats(33, 1, 0.3, Race.Orc); Health health = new Health(140 * 1.2, 140 * 1.2); Hero hero = new Hero("Farseer", 1.2, Element.Earth); Entity orc = new Entity(); registry.addComponent(orc, stats); registry.addComponent(orc, health); registry.addComponent(orc, hero); return orc; } }