[gd_scene load_steps=16 format=3 uid="uid://bq1odbf3aipjg"] [ext_resource type="Script" uid="uid://dlsggvm2k67kh" path="res://scripts/player.gd" id="1_3vyb7"] [ext_resource type="Texture2D" uid="uid://bjs3op5jofojm" path="res://assets/Textures/CowboyMain.png" id="2_qhqgy"] [ext_resource type="Texture2D" uid="uid://ckw8npwiqciqe" path="res://assets/Textures/Gun.png" id="3_dqkch"] [ext_resource type="AudioStream" uid="uid://bepk2tr7ahqrs" path="res://assets/Sfx/086409_retro-gun-shot-81545.mp3" id="4_dqkch"] [ext_resource type="Texture2D" uid="uid://lpxchvf7lpl6" path="res://assets/Textures/ShotFlare.png" id="5_qlg0r"] [ext_resource type="AudioStream" uid="uid://bt8cj5mfwwids" path="res://assets/Sfx/clean-revolver-reload-6889.mp3" id="6_tuyoq"] [ext_resource type="AudioStream" uid="uid://rgdm55v4k4ut" path="res://assets/Sfx/empty-gun-shot-6209.mp3" id="7_fjrip"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_qhqgy"] radius = 36.0 height = 124.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_dqkch"] radius = 36.0 height = 124.0 [sub_resource type="Animation" id="Animation_tuyoq"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ShotFlare:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0)] } [sub_resource type="Animation" id="Animation_qlg0r"] resource_name = "shot_flare" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ShotFlare:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.0102053, 0.2), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0), Color(1, 0.945098, 0, 1), Color(1, 1, 1, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_fjrip"] _data = { &"RESET": SubResource("Animation_tuyoq"), &"shot_flare": SubResource("Animation_qlg0r") } [sub_resource type="Animation" id="Animation_fjrip"] resource_name = "Hurt" length = 0.3 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Body:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(1, 0, 0, 1), Color(1, 1, 1, 1)] } [sub_resource type="Animation" id="Animation_smehm"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Body:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ur7pv"] _data = { &"Hurt": SubResource("Animation_fjrip"), &"RESET": SubResource("Animation_smehm") } [node name="Player" type="CharacterBody2D"] collision_layer = 2 collision_mask = 57 script = ExtResource("1_3vyb7") [node name="Body" type="Sprite2D" parent="."] scale = Vector2(0.2, 0.2) texture = ExtResource("2_qhqgy") [node name="Gun" type="Sprite2D" parent="Body"] position = Vector2(350, 180) rotation = -0.174533 scale = Vector2(0.344421, 0.531273) texture = ExtResource("3_dqkch") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-12, -4) shape = SubResource("CapsuleShape2D_qhqgy") [node name="Camera2D" type="Camera2D" parent="."] [node name="HitBox" type="Area2D" parent="."] collision_layer = 4 collision_mask = 8 [node name="CollisionShape2D2" type="CollisionShape2D" parent="HitBox"] position = Vector2(-12, -4) shape = SubResource("CapsuleShape2D_dqkch") debug_color = Color(0.965523, 0.158914, 0.253109, 0.42) [node name="CameraRemoteTransform" type="RemoteTransform2D" parent="."] [node name="ShootRaycast" type="RayCast2D" parent="."] position = Vector2(26, 1) target_position = Vector2(700, 0) collision_mask = 9 collide_with_areas = true [node name="ShotFlare" type="Sprite2D" parent="."] modulate = Color(1, 1, 1, 0) position = Vector2(100, 31) rotation = -0.191986 scale = Vector2(0.124247, 0.0768767) texture = ExtResource("5_qlg0r") [node name="ShootSound" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("4_dqkch") [node name="ReloadSound" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("6_tuyoq") [node name="EmptyGunSound" type="AudioStreamPlayer2D" parent="."] stream = ExtResource("7_fjrip") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_fjrip") } [node name="ReloadTimer" type="Timer" parent="."] wait_time = 3.0 one_shot = true [node name="AnimationPlayerHurt" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_ur7pv") } [connection signal="body_entered" from="HitBox" to="." method="_on_hit_box_body_entered"]