GAE_CA1/UI/Game_UI/pause.gd

20 lines
394 B
GDScript

extends Control
func _on_resume_button_pressed() -> void:
if Global.is_in_game:
print("Hide and resume ")
self.hide()
Global.game_scene.process_mode = Node.PROCESS_MODE_INHERIT
func _on_options_button_pressed() -> void:
UiManager.mainUI.show_opions_menu()
func _on_main_menu_button_pressed() -> void:
print("Want to Main Menu")
Global.game_scene.load_main_menu()
self.hide()