Some more adjustments to the map
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624c14150e
commit
da1fdf10d0
File diff suppressed because one or more lines are too long
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@ -68,6 +68,9 @@ func _process(delta: float) -> void:
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player.exploration_task.current_goal = world.tilemap_ground.local_to_cell(world.get_local_mouse_position())
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player.behavior_tree.blackboard["cached_paths"] = {}
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player.behavior_tree.blackboard["path"] = []
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if Input.is_action_just_pressed("key_3"):
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player.board_position = Vector2i(world.camp_manager.camp)
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player.board_position.y += 1
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if intro_image.is_visible():
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intro_image.set_scale(calculate_scale(intro_image.texture.get_size()))
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