added game world
parent
ed665886d3
commit
f27f1b944a
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@ -26,6 +26,9 @@ texture = ExtResource("1_ukrsa")
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3:1/next_alternative_id = 3
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3:1/next_alternative_id = 3
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3:1/0 = 0
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3:1/0 = 0
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3:1/2 = 2
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3:1/2 = 2
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4:0/0 = 0
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5:3/0 = 0
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5:3/0/custom_data_0 = true
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_x77e4"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_x77e4"]
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texture = ExtResource("2_15xge")
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texture = ExtResource("2_15xge")
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@ -83,6 +86,7 @@ texture = ExtResource("3_xap0v")
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1:1/0 = 0
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1:1/0 = 0
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0:1/0 = 0
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0:1/0 = 0
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3:1/0 = 0
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3:1/0 = 0
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2:0/0 = 0
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_i41cv"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_i41cv"]
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texture = ExtResource("4_f38wc")
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texture = ExtResource("4_f38wc")
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File diff suppressed because one or more lines are too long
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@ -24,8 +24,8 @@ func get_cells_by_type(
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func get_cells_by_type_collection(
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func get_cells_by_type_collection(
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atlas_coords: Array[Vector2i],
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atlas_coords: Array[Vector2i],
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center: Vector2i = Vector2i(-1, -1), max_distance: int = 99999999
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center: Vector2i = Vector2i(-1, -1), max_distance: int = 99999999
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) -> Array[Vector2i]:
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) -> Array[Vector2i]:
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var tiles_with_type: Array[Vector2i] = []
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var tiles_with_type: Array[Vector2i] = []
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for coords in atlas_coords:
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for coords in atlas_coords:
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@ -10,6 +10,7 @@ const GROUND_WATER_SHALLOW: Vector2i = Vector2i(1, 0)
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const GROUND_WATER_DEEP: Vector2i = Vector2i(2, 0)
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const GROUND_WATER_DEEP: Vector2i = Vector2i(2, 0)
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const GROUND_SAND: Vector2i = Vector2i(3, 0)
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const GROUND_SAND: Vector2i = Vector2i(3, 0)
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const GROUND_DOCK: Vector2i = Vector2i(3, 0)
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const GROUND_DOCK: Vector2i = Vector2i(3, 0)
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const GROUND_SNOW: Vector2i = Vector2i(4,0)
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#
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#
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# objects, sid = 1
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# objects, sid = 1
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# NI = not interactive
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# NI = not interactive
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