diff --git a/doc/planning.md b/doc/planning.md index 790a455..d9ff10b 100644 --- a/doc/planning.md +++ b/doc/planning.md @@ -7,11 +7,7 @@ - Ship parts - camp (multiple textures) - Design a tilemap for the game (Dome, Colin, Luca) -- Navigation v2 (Yan) - - Support walkable attribute on interactive/non-interactive tilemap items (is_walkable) - - fix pathfinding for unreachable cells - - add search radius (max distance) before canceling - - improve performance (or rather, check performance first) +- Navigation v3 (Yan) - Player: function to walk up to a tile, not onto the tile (trees, etc.) - Player v2 (Colin) - TBD @@ -56,3 +52,8 @@ - with one slot - can pick up items from tilemap (Pickup) - can drop items back onto tilemap (Pickup) +- Navigation v2 (Yan) + - Support walkable attribute on interactive/non-interactive tilemap items (is_walkable) + - fix pathfinding for unreachable cells + - add search radius (max distance) before canceling + - improve performance (or rather, check performance first)