class_name TaskCheckTemperatureCold extends Task var last_temperature: float = 0 func run(blackboard: Dictionary) -> void: var player: PlayerManager = blackboard["player"] var current_temperature: int = player.get_current_temperature() var temperature_changed: bool = current_temperature != last_temperature var temperature_cold: bool = current_temperature > 0 if temperature_changed and temperature_cold: EventsTracker.track(EventsTracker.Event.TEMPERATURE_COLD, {"temperature": current_temperature}) if temperature_changed: last_temperature = current_temperature if temperature_cold: status = SUCCESS status_reason = "cold: " + str(current_temperature) return status = FAILURE status_reason = "not cold: " + str(current_temperature)