class_name TaskGoToBoatLocation extends Task func run(blackboard: Dictionary) -> void: var world: World = blackboard["world"] var player: PlayerManager = blackboard["player"] var navigation: TilemapNavigation = blackboard["navigation"] var target: Vector2i = world.camp_manager.boat_build_location StepVisualization.add_line_tileset(player.board_position, target, StepVisualization.LineType.SEARCH_SELECTED) var path: Array[Vector2i] = navigation.find_path_allow_neighbors(player.board_position, target, player.view_distance) if path.size() > 0: blackboard["path"] = path status_reason = "Found path to boat build location" status = SUCCESS return status = FAILURE status_reason = "No path found to boat build location " + str(target)