[remap] importer="texture" type="CompressedTexture2D" uid="uid://bv8etfgdemm23" path="res://.godot/imported/wood_11.png-5ed3cb6ef2277f6e93b32fba5cc2c488.ctex" metadata={ "vram_texture": false } [deps] source_file="res://assets/tilemap/tilemaps/Transparent .PNG Files/wood_11.png" dest_files=["res://.godot/imported/wood_11.png-5ed3cb6ef2277f6e93b32fba5cc2c488.ctex"] [params] compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1