gai-ca2/project/scripts/player/tree/impl/game/critical_survival/TaskCheckTemperatureCold.gd

14 lines
399 B
GDScript

class_name TaskCheckTemperatureCold
extends Task
func run(blackboard: Dictionary) -> void:
var player: PlayerManager = blackboard["player"]
if player.get_current_temperature() > 0:
status = SUCCESS
status_reason = "cold: " + str(player.get_current_temperature())
return
status = FAILURE
status_reason = "not cold: " + str(player.get_current_temperature())