10 lines
219 B
GDScript
10 lines
219 B
GDScript
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extends Node
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@export var Ball: PackedScene
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func _input(event):
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if event.is_action_pressed("click"):
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var new_ball = Ball.instantiate()
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new_ball.position = get_viewport().get_mouse_position()
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add_child(new_ball)
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