gai-godot-games/pathfinding-algorithms/scenes/mario-party/MarioParty.tscn

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[gd_scene load_steps=7 format=4 uid="uid://ddlksorhs8rls"]
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[ext_resource type="Script" path="res://scenes/mario-party/MarioPartyManagement.gd" id="1_r0jft"]
[ext_resource type="Script" path="res://scenes/mario-party/MPNavigationGraph.gd" id="3_ww84c"]
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[ext_resource type="Script" path="res://scenes/mario-party/PlayerController.gd" id="4_djnau"]
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radius = 24.9999
height = 49.9999
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[node name="MarioParty" type="Node2D"]
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collision_enabled = false
navigation_enabled = false
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tile_set = ExtResource("1_3jghe")
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scale = Vector2(2, 2)
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tile_set = ExtResource("1_3jghe")
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visible = false
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scale = Vector2(2, 2)
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tile_set = ExtResource("1_3jghe")
[node name="NavigationGraph" type="Node2D" parent="."]
script = ExtResource("3_ww84c")
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[node name="Player" type="CharacterBody2D" parent="."]
position = Vector2(-75, 73)
scale = Vector2(0.640001, 0.640001)
collision_mask = 3
script = ExtResource("4_djnau")
metadata/_edit_group_ = true
[node name="Icon" type="Sprite2D" parent="Player"]
scale = Vector2(0.4, 0.4)
texture = ExtResource("5_3opuj")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource("CapsuleShape2D_cgpao")
[node name="ResultLabel" type="Label" parent="."]
offset_left = 442.0
offset_top = 574.0
offset_right = 701.0
offset_bottom = 646.0
theme_override_constants/outline_size = 15
theme_override_font_sizes/font_size = 51
text = "Rolled a 2"