[gd_scene load_steps=13 format=3 uid="uid://bc04jgq832nvc"] [ext_resource type="Script" path="res://Main.gd" id="1"] [ext_resource type="PackedScene" uid="uid://dm5jrnxmxnuof" path="res://Ball.tscn" id="2"] [ext_resource type="Texture2D" uid="uid://dkq1swbmmxmbq" path="res://assets/Bouncy Platform Long.png" id="3"] [sub_resource type="PhysicsMaterial" id="1"] bounce = 0.5 [sub_resource type="CapsuleShape2D" id="2"] radius = 28.7617 height = 309.37 [sub_resource type="PhysicsMaterial" id="3"] bounce = 0.5 [sub_resource type="PhysicsMaterial" id="4"] bounce = 0.5 [sub_resource type="PhysicsMaterial" id="5"] bounce = 0.5 [sub_resource type="PhysicsMaterial" id="6"] bounce = 0.5 [sub_resource type="PhysicsMaterial" id="7"] bounce = 0.5 [sub_resource type="PhysicsMaterial" id="8"] bounce = 0.5 [sub_resource type="PhysicsMaterial" id="9"] bounce = 0.5 [node name="Main" type="Node"] script = ExtResource("1") Ball = ExtResource("2") [node name="WallContainer" type="Node" parent="."] [node name="Wall2" type="StaticBody2D" parent="WallContainer"] position = Vector2(880.952, 495.157) rotation = -0.264907 physics_material_override = SubResource("1") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall2"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall2"] rotation = 1.5708 shape = SubResource("2") [node name="Wall7" type="StaticBody2D" parent="WallContainer"] position = Vector2(462.444, 216.865) rotation = -1.02983 physics_material_override = SubResource("3") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall7"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall7"] rotation = 1.5708 shape = SubResource("2") [node name="Wall8" type="StaticBody2D" parent="WallContainer"] position = Vector2(585.534, 221.147) rotation = 1.07416 physics_material_override = SubResource("4") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall8"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall8"] rotation = 1.5708 shape = SubResource("2") [node name="Wall8" type="StaticBody2D" parent="WallContainer/Wall8"] position = Vector2(-351.915, 334.235) rotation = 1.07416 physics_material_override = SubResource("4") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall8/Wall8"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall8/Wall8"] rotation = 1.5708 shape = SubResource("2") [node name="Wall4" type="StaticBody2D" parent="WallContainer"] position = Vector2(996.874, 342.897) rotation = -1.5708 physics_material_override = SubResource("5") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall4"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall4"] rotation = 1.5708 shape = SubResource("2") [node name="Wall1" type="StaticBody2D" parent="WallContainer"] position = Vector2(148.047, 491.522) rotation = 0.315662 physics_material_override = SubResource("6") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall1"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall1"] rotation = 1.5708 shape = SubResource("2") [node name="Wall5" type="StaticBody2D" parent="WallContainer"] position = Vector2(30.2087, 337.685) rotation = 1.5708 physics_material_override = SubResource("7") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall5"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall5"] rotation = 1.5708 shape = SubResource("2") [node name="Wall3" type="StaticBody2D" parent="WallContainer"] position = Vector2(397.133, 570.384) physics_material_override = SubResource("8") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall3"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall3"] rotation = 1.5708 shape = SubResource("2") [node name="Wall6" type="StaticBody2D" parent="WallContainer"] position = Vector2(699.667, 571.226) physics_material_override = SubResource("9") [node name="Sprite2D" type="Sprite2D" parent="WallContainer/Wall6"] texture = ExtResource("3") [node name="CollisionShape2D" type="CollisionShape2D" parent="WallContainer/Wall6"] rotation = 1.5708 shape = SubResource("2") [node name="Ball" parent="." instance=ExtResource("2")] position = Vector2(427, 95) [node name="Ball2" parent="." instance=ExtResource("2")] position = Vector2(336, 115)