22 lines
594 B
GDScript
22 lines
594 B
GDScript
class_name CNavigationPolygon
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extends Node
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var polygon: PackedVector2Array
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var center_node: NavigationNode
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func _init() -> void:
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polygon = PackedVector2Array()
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func set_polygon(new_polygon: PackedVector2Array) -> PackedVector2Array:
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var new_polygon_clone: PackedVector2Array = new_polygon.duplicate()
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new_polygon_clone.append(new_polygon_clone[0])
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polygon = new_polygon_clone
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return polygon
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func center() -> Vector2:
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var center: Vector2 = Vector2()
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for point in polygon:
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center += Vector2(point.x, point.y)
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center /= polygon.size()
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return center
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