gai-godot-games/pathfinding-algorithms/scenes/mario-party/MarioPartyTiles.tres

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[gd_resource type="TileSet" load_steps=7 format=3 uid="uid://cm6wi7fjgfk56"]
[ext_resource type="Texture2D" uid="uid://cmb6k735nhxmy" path="res://scenes/mario-party/img/data_layer.png" id="1_pdyr2"]
[ext_resource type="Texture2D" uid="uid://bngfh7nslvij1" path="res://addons/sprout_lands_tilemap/assets/Tilesets/Grass.png" id="2_ev1xx"]
[ext_resource type="Texture2D" uid="uid://cvemyer4jq6we" path="res://addons/sprout_lands_tilemap/assets/Objects/Paths.png" id="3_eigvu"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_tp5r2"]
texture = ExtResource("1_pdyr2")
0:0/0 = 0
0:0/0/custom_data_0 = true
0:1/0 = 0
0:1/0/custom_data_1 = true
1:0/0 = 0
1:0/0/custom_data_0 = true
1:0/0/custom_data_2 = "up"
2:0/0 = 0
2:0/0/custom_data_0 = true
2:0/0/custom_data_2 = "right"
3:0/0 = 0
3:0/0/custom_data_0 = true
3:0/0/custom_data_2 = "down"
4:0/0 = 0
4:0/0/custom_data_0 = true
4:0/0/custom_data_2 = "left"
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_m45pk"]
texture = ExtResource("2_ev1xx")
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0
6:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
8:2/0 = 0
9:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
8:3/0 = 0
9:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
0:6/0 = 0
1:6/0 = 0
2:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
7:6/0 = 0
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xi3gi"]
texture = ExtResource("3_eigvu")
0:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
[resource]
custom_data_layer_0/name = "is_walkable"
custom_data_layer_0/type = 1
custom_data_layer_1/name = "is_tile"
custom_data_layer_1/type = 1
custom_data_layer_2/name = "walk_dir"
custom_data_layer_2/type = 4
sources/1 = SubResource("TileSetAtlasSource_tp5r2")
sources/2 = SubResource("TileSetAtlasSource_m45pk")
sources/3 = SubResource("TileSetAtlasSource_xi3gi")