37 lines
1.3 KiB
Python
37 lines
1.3 KiB
Python
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from level.Level import Level
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from ui_elements.TextLabel import TextLabel
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class LevelMenu:
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def __init__(self, levels: [Level], x_pos: int, y_pos: int):
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self.levels = levels
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self.x_pos = x_pos
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self.y_pos = y_pos
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self.level_select_listener = lambda selected_level: None
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self.level_text_labels = []
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self.create_level_text_labels()
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def create_level_text_labels(self):
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current_text_label_x = self.x_pos
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current_text_label_y = self.y_pos
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for index, level in enumerate(self.levels):
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# name=extraxt_level(level.name)
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text_label = TextLabel(level.name, current_text_label_x, current_text_label_y, 35)
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text_label.add_click_listener(lambda: self.level_select_listener(level))
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if (index + 1) % 3 == 0:
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current_text_label_y += text_label.current_height + text_label.current_height / 4
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current_text_label_x = self.x_pos
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else:
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current_text_label_x += text_label.current_width + text_label.current_width / 3
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self.level_text_labels.append(text_label)
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if current_text_label_x % 10 != 0:
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current_text_label_x = current_text_label_x + current_text_label_x % 10
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# menu_labels.append(text_label)
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def extract_level(name):
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return name
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