sep-pm-platformer/project/physics/TickData.py

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import pygame
from sprite.PositionScale import PositionScale
from ui_elements.ClickEvent import ClickEvent
from ui_elements.KeyEvent import KeyEvent
class TickData:
def __init__(self, dt: float, pygame_events: list[pygame.event.Event], key_events: list[KeyEvent],
click_events: list[ClickEvent], screen_transform: PositionScale):
self.dt = dt
self.pygame_events = pygame_events
self.key_events = key_events
self.click_events = click_events
self.screen_transform = screen_transform
@staticmethod
def empty():
pass