2023-03-25 15:41:32 +01:00
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LEVEL_SIZE = (71, 40)
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class Level:
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2023-03-26 10:40:17 +02:00
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def __init__(self, name: str, theme: str, abilities: list[str], csv_grid: list[list[str]]):
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2023-03-25 15:41:32 +01:00
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self.name = name
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self.theme = theme
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self.abilities = abilities
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self.tiles = self.parse_csv_to_2darray(csv_grid)
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def __str__(self):
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return 'name: ' + self.name + ', theme: ' + self.theme + ', allowed abilities: ' + str(self.abilities)
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2023-03-26 10:40:17 +02:00
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def parse_csv_to_2darray(self, csv_grid: list[list[str]]):
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2023-03-25 15:41:32 +01:00
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tiles = []
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for line_number, line in enumerate(csv_grid):
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if line_number <= LEVEL_SIZE[1]:
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tiles.append([])
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for item_number, item in enumerate(line):
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if item_number <= LEVEL_SIZE[0]:
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2023-03-26 14:12:46 +02:00
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tiles[line_number].append({'name': item})
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2023-03-25 15:41:32 +01:00
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else:
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print('Level is too wide:', item_number, '>', LEVEL_SIZE[0])
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break
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elif line[0] != '':
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x = int(line[0])
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y = int(line[1])
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tile = tiles[x][y]
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for i in range(2, len(line)):
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if line[i] == '':
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break
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split_item = line[i].split('=')
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if split_item[0] == 'id':
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tile[split_item[0]] = split_item[1]
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elif split_item[0] == 'requires':
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tile[split_item[0]] = split_item[1].split(';')
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else:
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raise ValueError('Incorrect attribute name: ' + split_item[0])
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tiles[x][y] = tile
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return tiles
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