diff --git a/project/data/sprites/druckplatten.png b/project/data/sprites/druckplatten.png new file mode 100644 index 0000000..9e39fb6 Binary files /dev/null and b/project/data/sprites/druckplatten.png differ diff --git a/project/data/sprites/gate.png b/project/data/sprites/gate.png new file mode 100644 index 0000000..1e105b9 Binary files /dev/null and b/project/data/sprites/gate.png differ diff --git a/project/data/sprites/goal_door.png b/project/data/sprites/goal_door.png index 609e9cb..19251a0 100644 Binary files a/project/data/sprites/goal_door.png and b/project/data/sprites/goal_door.png differ diff --git a/project/data/sprites/lever.png b/project/data/sprites/lever.png new file mode 100644 index 0000000..7878bef Binary files /dev/null and b/project/data/sprites/lever.png differ diff --git a/project/data/sprites/small_spike.png b/project/data/sprites/small_spike.png index 46a3648..472d4ac 100644 Binary files a/project/data/sprites/small_spike.png and b/project/data/sprites/small_spike.png differ diff --git a/project/data/sprites/temp_blöcke.png b/project/data/sprites/temp_blöcke.png new file mode 100644 index 0000000..50ca821 Binary files /dev/null and b/project/data/sprites/temp_blöcke.png differ diff --git a/project/level/elements/LoadedLevel.py b/project/level/elements/LoadedLevel.py index c7ff764..de011f0 100644 --- a/project/level/elements/LoadedLevel.py +++ b/project/level/elements/LoadedLevel.py @@ -32,7 +32,7 @@ class LoadedLevel: if tile_element in LevelElementSymbols.BLOCKS_LIST: spritesheet = self.spritesheet_manager.get_sheet(level.theme + tile_element['sprite_id']) sprite = BlockElement(spritesheet) - sprite.set_animation_state(str(random.randint(0, 3))) + sprite.set_animation_state(str(random.randint(1, 3))) sprite.position_scale.position = position elif tile_element == LevelElementSymbols.GOAL_DOOR: