diff --git a/project/physics/PhysicsElementsHandler.py b/project/physics/PhysicsElementsHandler.py index dc13ca1..0b565c9 100644 --- a/project/physics/PhysicsElementsHandler.py +++ b/project/physics/PhysicsElementsHandler.py @@ -167,8 +167,7 @@ class PhysicsElementsHandler: for collider in colliders: if sprite is not collider: distance = self.calculate_basic_distance(sprite, collider) - if distance > max(self.get_sprite_size_for_distance(sprite, screen_transform), - self.get_sprite_size_for_distance(collider, screen_transform)): + if distance > 50: continue if sprite.collides_with(collider, TOLERANCE): collides_with.append(collider)