Commit Graph

15 Commits (0b3ff79002858caa2d0f853aa98ff206b08c19f8)

Author SHA1 Message Date
Yan Wittmann 9dfc487e9a Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
Improve UiElement.py to cache and reuse scaled images for better performance.
2023-03-28 19:35:42 +02:00
Yan Wittmann 1a24f7c091 Fixed issue in box collision 2023-03-27 18:52:49 +02:00
Yan Wittmann f400b374fd Partial collision 2023-03-27 14:38:52 +02:00
Yan Wittmann ccbf871e47 Started writing button element 2023-03-27 11:57:35 +02:00
Yan Wittmann e53c1084df Started writing new level creation 2023-03-27 11:46:03 +02:00
Yan Wittmann f2fab23b75 New collision system 2023-03-26 17:01:28 +02:00
Stephan Halder bf0688408e countinued working on level loading 2023-03-26 15:14:06 +02:00
Yan Wittmann cd8fa05c41 Added files for testing level loading and controller 2023-03-26 15:00:29 +02:00
Yan Wittmann 65c8a17543 Implemented framework for player controller and input handling 2023-03-26 12:46:41 +02:00
Yan Wittmann f1709229c5 Screen to world coordinate translation and click listeners 2023-03-26 11:13:34 +02:00
Yan Wittmann 72fd82c5a6 Generalized UI Elements 2023-03-26 09:51:11 +02:00
Yan Wittmann 8cbf623247 Made simulation even more satisfying 2023-03-25 18:27:54 +01:00
Yan Wittmann 30c153e555 Physics engine improvements 2023-03-25 18:14:47 +01:00
Yan Wittmann e3744241ea First implementation of physics 2023-03-25 17:18:43 +01:00
Yan Wittmann 73b22dca7d Started implementing framework 2023-03-25 15:41:32 +01:00