Yan Wittmann
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5db9b7c627
|
Minor performance improvement
|
2023-03-27 14:47:12 +02:00 |
Yan Wittmann
|
f400b374fd
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Partial collision
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2023-03-27 14:38:52 +02:00 |
Yan Wittmann
|
44d3ab01bf
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Optimization on level loading
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2023-03-27 13:08:22 +02:00 |
Yan Wittmann
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ac0b8dc2f5
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Initial button logic
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2023-03-27 12:51:44 +02:00 |
Yan Wittmann
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e53c1084df
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Started writing new level creation
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2023-03-27 11:46:03 +02:00 |
Yan Wittmann
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f2fab23b75
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New collision system
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2023-03-26 17:01:28 +02:00 |
Yan Wittmann
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cd8fa05c41
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Added files for testing level loading and controller
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2023-03-26 15:00:29 +02:00 |
Yan Wittmann
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65c8a17543
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Implemented framework for player controller and input handling
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2023-03-26 12:46:41 +02:00 |
Yan Wittmann
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f1709229c5
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Screen to world coordinate translation and click listeners
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2023-03-26 11:13:34 +02:00 |
Yan Wittmann
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ec550683f8
|
Minor adjustments to physics
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2023-03-26 10:40:17 +02:00 |
Yan Wittmann
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e6d34fcbf2
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Interactions between elements in between layers
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2023-03-26 10:05:23 +02:00 |
Yan Wittmann
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72fd82c5a6
|
Generalized UI Elements
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2023-03-26 09:51:11 +02:00 |
Yan Wittmann
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8cbf623247
|
Made simulation even more satisfying
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2023-03-25 18:27:54 +01:00 |
Yan Wittmann
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88b3c4724c
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Fixed timing delta in physics calculation
(Big Push)
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2023-03-25 18:19:03 +01:00 |
Yan Wittmann
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30c153e555
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Physics engine improvements
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2023-03-25 18:14:47 +01:00 |
Yan Wittmann
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e3744241ea
|
First implementation of physics
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2023-03-25 17:18:43 +01:00 |
Yan Wittmann
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73b22dca7d
|
Started implementing framework
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2023-03-25 15:41:32 +01:00 |