Skyball2000
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e5a13c149a
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Potential fix for box stuck
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2023-03-29 16:42:10 +02:00 |
Skyball2000
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e50d280afa
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Introduced screen layouts and game states
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2023-03-29 10:45:48 +02:00 |
Skyball2000
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2280e81629
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player animation will now update based on player input
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2023-03-29 07:37:50 +02:00 |
Yan Wittmann
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33ada24b84
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Modified collision checking sprite selection once more
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2023-03-28 20:01:09 +02:00 |
Yan Wittmann
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9dfc487e9a
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Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
Improve UiElement.py to cache and reuse scaled images for better performance.
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2023-03-28 19:35:42 +02:00 |
Yan Wittmann
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1a24f7c091
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Fixed issue in box collision
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2023-03-27 18:52:49 +02:00 |
Yan Wittmann
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f400b374fd
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Partial collision
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2023-03-27 14:38:52 +02:00 |
Yan Wittmann
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ccbf871e47
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Started writing button element
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2023-03-27 11:57:35 +02:00 |
Yan Wittmann
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e53c1084df
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Started writing new level creation
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2023-03-27 11:46:03 +02:00 |
Yan Wittmann
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f2fab23b75
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New collision system
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2023-03-26 17:01:28 +02:00 |
Stephan Halder
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bf0688408e
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countinued working on level loading
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2023-03-26 15:14:06 +02:00 |
Yan Wittmann
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cd8fa05c41
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Added files for testing level loading and controller
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2023-03-26 15:00:29 +02:00 |
Yan Wittmann
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65c8a17543
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Implemented framework for player controller and input handling
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2023-03-26 12:46:41 +02:00 |
Yan Wittmann
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f1709229c5
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Screen to world coordinate translation and click listeners
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2023-03-26 11:13:34 +02:00 |
Yan Wittmann
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72fd82c5a6
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Generalized UI Elements
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2023-03-26 09:51:11 +02:00 |
Yan Wittmann
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8cbf623247
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Made simulation even more satisfying
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2023-03-25 18:27:54 +01:00 |
Yan Wittmann
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30c153e555
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Physics engine improvements
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2023-03-25 18:14:47 +01:00 |
Yan Wittmann
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e3744241ea
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First implementation of physics
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2023-03-25 17:18:43 +01:00 |
Yan Wittmann
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73b22dca7d
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Started implementing framework
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2023-03-25 15:41:32 +01:00 |