Commit Graph

20 Commits (ee06c0b982ad94cf8dc4e56eb1300c471a955ad7)

Author SHA1 Message Date
Skyball2000 8e66ccb5d8 Added margin for colliders on UI elements 2023-03-29 23:00:53 +02:00
Skyball2000 e5a13c149a Potential fix for box stuck 2023-03-29 16:42:10 +02:00
Skyball2000 e50d280afa Introduced screen layouts and game states 2023-03-29 10:45:48 +02:00
Skyball2000 2280e81629 player animation will now update based on player input 2023-03-29 07:37:50 +02:00
Yan Wittmann 33ada24b84 Modified collision checking sprite selection once more 2023-03-28 20:01:09 +02:00
Yan Wittmann 9dfc487e9a Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
Improve UiElement.py to cache and reuse scaled images for better performance.
2023-03-28 19:35:42 +02:00
Yan Wittmann 1a24f7c091 Fixed issue in box collision 2023-03-27 18:52:49 +02:00
Yan Wittmann f400b374fd Partial collision 2023-03-27 14:38:52 +02:00
Yan Wittmann ccbf871e47 Started writing button element 2023-03-27 11:57:35 +02:00
Yan Wittmann e53c1084df Started writing new level creation 2023-03-27 11:46:03 +02:00
Yan Wittmann f2fab23b75 New collision system 2023-03-26 17:01:28 +02:00
Stephan Halder bf0688408e countinued working on level loading 2023-03-26 15:14:06 +02:00
Yan Wittmann cd8fa05c41 Added files for testing level loading and controller 2023-03-26 15:00:29 +02:00
Yan Wittmann 65c8a17543 Implemented framework for player controller and input handling 2023-03-26 12:46:41 +02:00
Yan Wittmann f1709229c5 Screen to world coordinate translation and click listeners 2023-03-26 11:13:34 +02:00
Yan Wittmann 72fd82c5a6 Generalized UI Elements 2023-03-26 09:51:11 +02:00
Yan Wittmann 8cbf623247 Made simulation even more satisfying 2023-03-25 18:27:54 +01:00
Yan Wittmann 30c153e555 Physics engine improvements 2023-03-25 18:14:47 +01:00
Yan Wittmann e3744241ea First implementation of physics 2023-03-25 17:18:43 +01:00
Yan Wittmann 73b22dca7d Started implementing framework 2023-03-25 15:41:32 +01:00