Yan Wittmann
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f2fab23b75
|
New collision system
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2023-03-26 17:01:28 +02:00 |
Stephan Halder
|
bf0688408e
|
countinued working on level loading
|
2023-03-26 15:14:06 +02:00 |
Yan Wittmann
|
7f6e37d8bc
|
Pushed main changes
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2023-03-26 15:01:58 +02:00 |
Yan Wittmann
|
65c8a17543
|
Implemented framework for player controller and input handling
|
2023-03-26 12:46:41 +02:00 |
Yan Wittmann
|
f1709229c5
|
Screen to world coordinate translation and click listeners
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2023-03-26 11:13:34 +02:00 |
Yan Wittmann
|
ec550683f8
|
Minor adjustments to physics
|
2023-03-26 10:40:17 +02:00 |
Yan Wittmann
|
e6d34fcbf2
|
Interactions between elements in between layers
|
2023-03-26 10:05:23 +02:00 |
Yan Wittmann
|
72fd82c5a6
|
Generalized UI Elements
|
2023-03-26 09:51:11 +02:00 |
Yan Wittmann
|
8cbf623247
|
Made simulation even more satisfying
|
2023-03-25 18:27:54 +01:00 |
Jonas Wächter
|
d8ed9dee24
|
made physics demo more satisfying
|
2023-03-25 18:22:37 +01:00 |
Yan Wittmann
|
88b3c4724c
|
Fixed timing delta in physics calculation
(Big Push)
|
2023-03-25 18:19:03 +01:00 |
Yan Wittmann
|
3e622e272b
|
Merge remote-tracking branch 'origin/main' into main
|
2023-03-25 18:14:56 +01:00 |
Yan Wittmann
|
30c153e555
|
Physics engine improvements
|
2023-03-25 18:14:47 +01:00 |
Jonas Wächter
|
3489ae90ad
|
test texte für TextLabel
|
2023-03-25 18:13:59 +01:00 |
Yan Wittmann
|
e3744241ea
|
First implementation of physics
|
2023-03-25 17:18:43 +01:00 |
Yan Wittmann
|
925b4c208a
|
Updated pygame version to 2.3.0
|
2023-03-25 16:18:44 +01:00 |
Yan Wittmann
|
bde2b83070
|
TextLabel changes
|
2023-03-25 15:59:59 +01:00 |
Yan Wittmann
|
73b22dca7d
|
Started implementing framework
|
2023-03-25 15:41:32 +01:00 |
Skyball2000
|
2554fd94f0
|
Initial resources
|
2023-03-24 17:41:48 +01:00 |