from abc import ABC from level.elements.static.StaticLevelElement import StaticLevelElement class InputLevelElement(StaticLevelElement, ABC): def __init__(self, tile: dict, loaded_level, level_screen_manager: 'LevelScreenManager'): super().__init__(tile, loaded_level, level_screen_manager) if 'emitter_state' in tile: self.emitter_state = tile['emitter_state'] == 'true' else: self.emitter_state = False