from level.elements.StaticLevelElement import StaticLevelElement from sprite.Spritesheet import Spritesheet class InteractableElement(StaticLevelElement): def __init__(self, spritesheet: Spritesheet, block_id: str): super().__init__(spritesheet) self.block_id = block_id self.element = [] def connect_element(self, element: StaticLevelElement): self.element.append(element)