24 lines
793 B
Python
24 lines
793 B
Python
from level.Level import Level
|
|
from physics.SpriteManager import SpriteManager, DrawLayers
|
|
from sprite.SpritesheetManager import SpritesheetManager
|
|
from sprite.StaticSprite import StaticSprite
|
|
|
|
BLOCK_SIZE = (16, 16)
|
|
|
|
|
|
class LoadedLevel:
|
|
def __init__(self, sprite_manager: SpriteManager, spritesheet_manager: SpritesheetManager):
|
|
self.sprite_manager = sprite_manager
|
|
self.spritesheet_manager = spritesheet_manager
|
|
|
|
def load_level(self, level: Level):
|
|
for row in level.tiles:
|
|
for tile in row:
|
|
pass
|
|
|
|
sprite = StaticSprite(self.spritesheet_manager.get_sheet('test_1'))
|
|
sprite.position_scale.position = (1, 1)
|
|
sprite.set_animation_state('idle')
|
|
|
|
self.sprite_manager.add_ui_element(DrawLayers.OBJECTS, None)
|