24 lines
716 B
Python
24 lines
716 B
Python
import uuid
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from abc import abstractmethod
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from typing import Optional
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from level.Level import Level
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from physics.SpriteManager import SpriteManager
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from sprite.SpritesheetManager import SpritesheetManager
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class LevelElement:
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def __init__(self, tile: dict, loaded_level, level_screen_manager: 'LevelScreenManager'):
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self.tile = tile
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self.loaded_level = loaded_level
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self.level_screen_manager: 'LevelScreenManager' = level_screen_manager
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if 'id' in tile:
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self.id = tile['id']
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else:
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self.id = uuid.uuid4()
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@abstractmethod
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def load(self, sprite_manager: SpriteManager, spritesheet_manager: SpritesheetManager, level: Level):
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pass
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