sep-pm-platformer/project/physics/TickData.py

16 lines
548 B
Python

import pygame
from sprite.PositionScale import PositionScale
from ui_elements.ClickEvent import ClickEvent
from ui_elements.KeyManager import KeyManager
class TickData:
def __init__(self, dt: float, pygame_events: list[pygame.event.Event], key_manager: KeyManager,
click_events: list[ClickEvent], screen_transform: PositionScale):
self.dt = dt
self.pygame_events = pygame_events
self.key_manager = key_manager
self.click_events = click_events
self.screen_transform = screen_transform