.. |
castle_bg.png
|
Optimize PhysicsElementsHandler.py by checking collisions only with closest sprites.
|
2023-03-28 19:35:42 +02:00 |
castle_block_bottom.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
castle_block_full.png
|
added castle sprites
|
2023-03-26 17:01:25 +02:00 |
castle_block_left.png
|
removed wall in name
|
2023-03-27 11:46:17 +02:00 |
castle_block_right.png
|
removed wall in name
|
2023-03-27 11:46:17 +02:00 |
castle_block_top.png
|
Level 2 prototype is working
|
2023-03-27 18:40:54 +02:00 |
castle_block_top_left.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
castle_block_top_right.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
cave_bg.png
|
cave_bg is now PERFECT
|
2023-03-29 17:47:52 +02:00 |
cave_block_bottom.png
|
cave Blocks working
|
2023-03-29 10:30:27 +02:00 |
cave_block_full.png
|
cave Blocks working
|
2023-03-29 10:30:27 +02:00 |
cave_block_left.png
|
cave Blocks working
|
2023-03-29 10:30:27 +02:00 |
cave_block_right.png
|
cave Blocks working
|
2023-03-29 10:30:27 +02:00 |
cave_block_top.png
|
cave Blocks working
|
2023-03-29 10:30:27 +02:00 |
cave_block_top_left.png
|
cave Blocks working
|
2023-03-29 10:30:27 +02:00 |
cave_block_top_right.png
|
cave Blocks working
|
2023-03-29 10:30:27 +02:00 |
debug_1.png
|
Fixed issue in box collision
|
2023-03-27 18:52:49 +02:00 |
gate.png
|
Added Sprites
|
2023-03-27 09:53:52 +02:00 |
ghost_character.png
|
Character Resized
|
2023-03-28 09:56:54 +02:00 |
goal_door.png
|
Added Sprites
|
2023-03-27 09:53:52 +02:00 |
intro_bg.png
|
Resized intro bg
|
2023-03-29 17:37:21 +02:00 |
invisible.png
|
added intro_bg and invisible image
|
2023-03-29 16:28:02 +02:00 |
level_select_bg.png
|
Added korrect Level select Screen
|
2023-03-29 17:54:09 +02:00 |
lever.png
|
changed level-csv for lever size
|
2023-03-29 16:46:22 +02:00 |
missing.png
|
Added missing sprite texture for level elements
|
2023-03-27 12:15:35 +02:00 |
movable_box.png
|
Added movable Box image
|
2023-03-28 09:25:25 +02:00 |
pressureplate.png
|
changed castle_bg and pressuplate
|
2023-03-28 17:29:43 +02:00 |
small_spike_down.png
|
Changed Spike Texture
|
2023-03-29 16:24:54 +02:00 |
small_spike_left.png
|
Changed Spike Texture
|
2023-03-29 16:24:54 +02:00 |
small_spike_right.png
|
Changed Spike Texture
|
2023-03-29 16:24:54 +02:00 |
small_spike_up.png
|
Changed Spike Texture
|
2023-03-29 16:24:54 +02:00 |
sprites.json
|
changed level-csv for lever size
|
2023-03-29 16:46:22 +02:00 |
staubsauger.png
|
Added Staubsauger on and off
|
2023-03-27 11:35:59 +02:00 |
temp_blocks.png
|
Renamed to blocks
|
2023-03-27 11:24:02 +02:00 |
template.png
|
Template sprite file
|
2023-03-26 11:46:51 +02:00 |
test_1.png
|
Started implementing framework
|
2023-03-25 15:41:32 +01:00 |
tutorial_bg.png
|
Added 2 backgrounds
|
2023-03-28 11:31:56 +02:00 |
tutorial_block_bottom.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
tutorial_block_full.png
|
Added Character sprites, Tutorial blocks and staubsauger
|
2023-03-27 11:03:42 +02:00 |
tutorial_block_left.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
tutorial_block_right.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
tutorial_block_top.png
|
Added Character sprites, Tutorial blocks and staubsauger
|
2023-03-27 11:03:42 +02:00 |
tutorial_block_top_left.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
tutorial_block_top_right.png
|
added all variants of themed blocks
|
2023-03-28 10:07:08 +02:00 |
ui_arrow.png
|
Added ui arrow texture
|
2023-03-29 10:58:11 +02:00 |