2121578 pushed to main at 2121578/gai-godot-games
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7ac9bf90e1 Added some documentation
2121578 pushed to main at 2121578/gai-godot-games
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b688b5c8f5 Proper generation of the node graph for target selectors, refactored carrying logic
2121578 pushed to main at 2121578/gai-godot-games
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7879bb4656 Added target state selector logic, added battery logic
2121578 pushed to main at 2121578/gai-godot-games
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e74ec6f3ec Visualization now works
2121578 pushed to main at 2121578/gai-godot-games
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655e00fb2e Added statistics tracker, started with visualization of states in node graph
2121578 pushed to main at 2121578/gai-godot-games
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0930edc477 State machine
2121578 pushed to main at 2121578/gai-godot-games
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2e9b1264f0 Pretty much finished custom pathfinding
2121578 pushed to main at 2121578/gai-godot-games
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d6bf267bdc Pathfinding works now
2121578 pushed to main at 2121578/gai-godot-games
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2ca824a2e3 Started custom navmesh logic
2121578 pushed to main at 2121578/gai-godot-games
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fe4b95f429 Adjusted mesh
2121578 pushed to main at 2121578/gai-godot-games
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391b026c84 Added better nav stuff
2121578 pushed to main at 2121578/gai-godot-games
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af0d9d57e0 Modified navmesh
2121578 pushed to main at 2121578/gai-godot-games
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d379c20b2b tmp added big nav region
2121578 pushed to main at 2121578/gai-godot-games
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13ef93cedd Minor changes
2121578 pushed to main at 2121578/gai-godot-games
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5bbcb41011 Added tilemap example
2121578 pushed to main at 2121578/gai-godot-games
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bed36d4226 Added pathfinding project
2121578 pushed to main at 2121578/gai-godot-games
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0ccd03debe Added existing project files