package pr2.enums.verwenden; import de.smits_net.games.framework.board.Board; import de.smits_net.games.framework.image.AnimatedImage; import de.smits_net.games.framework.sprite.AnimatedSprite; import de.smits_net.games.framework.sprite.Direction; import java.awt.Point; /** * Ein Sprite. */ public class Professor extends AnimatedSprite { /** * Geschwindigkeit der Figur in X-Richtung. */ private static final int SPRITE_SPEED = 2; /** * Neues Sprite anlegen. * * @param board das Spielfeld * @param startPoint Start-Position */ public Professor(Board board, Point startPoint) { super(board, startPoint, BoundaryPolicy.NONE, new AnimatedImage(50, 9, "pr2/enums/use/professor_left")); velocity.setVelocity(Direction.WEST, SPRITE_SPEED); } }