forked from 2211945/WIZARD_PR2_DOP
123 lines
3.0 KiB
Java
123 lines
3.0 KiB
Java
/*
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============================================================
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This is the "Kartenstapel" file from Author: Philipp Kotte
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written on: 05 / 10 / 2023 at: 23:42
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============================================================
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*/
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package Domain;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import Domain.Enums.Kartenfarbe;
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import Domain.Karten.*;
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public class Kartenstapel {
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/*------------------------------------------*/
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// statische Konstanten
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/*------------------------------------------*/
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/*------------------------------------------*/
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// statische Attribute(zB. zähler)
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/*------------------------------------------*/
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/*------------------------------------------*/
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// Attribute jedes Objektes
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/*------------------------------------------*/
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private boolean[][] belegung = {
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{ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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{ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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{ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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{ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false }
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};
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private Karte[] kartenStapel = new Karte[60];
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/*------------------------------------------*/
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// Konstruktoren (default und spezifische)
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/*------------------------------------------*/
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public Kartenstapel() {
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mischen();
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}
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/*------------------------------------------*/
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// statische Methoden
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/*------------------------------------------*/
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/*------------------------------------------*/
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// Getter und Setter
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/*------------------------------------------*/
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/**
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* Ausgabe des ersten Elements des Stapels.
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*
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* @return erstes Element
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*/
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public Karte getObersteKarte() {
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return kartenStapel[0];
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}
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/**
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* Ausgabe der Stapelgroesse.
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*
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* @return laenge des Kartenstapels-Arrays
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*/
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public int getAnzahlKarten() {
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return kartenStapel.length;
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}
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/*------------------------------------------*/
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// @Overrides
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/*------------------------------------------*/
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/*------------------------------------------*/
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// öffentliche Methoden
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/*------------------------------------------*/
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public void mischen() {
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}
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/*------------------------------------------*/
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// Hilfsmethoden (privat)
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/*------------------------------------------*/
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private void Kartenverteilung() {
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Random r = new Random();
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List<Karte> karten = new ArrayList<>();
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while (karten.size() < 60) {
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int high = 4;
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int low = 1;
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int ultra_high = 15;
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int x = r.nextInt(high - low) + low;
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int y = r.nextInt(ultra_high - low) + low;
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if (!belegung[x - 1][y - 1]) {
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if (y == 1) {
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karten.add(new Narrenkarte(x * y));
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} else if (y == 15) {
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karten.add(new Magierkarte(x * y));
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} else {
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if (x == 1) {
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karten.add(new Zahlenkarte(Kartenfarbe.ZWERG, y));
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} else if (x == 2) {
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} else if (x == 3) {
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} else if (x == 4) {
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}
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}
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}
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}
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}
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//
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}
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