[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://broys108js7x" path="res://.godot/imported/floorHalf.obj-6ddee711b90423e5c15d1f722fc88bb0.mesh" [deps] files=["res://.godot/imported/floorHalf.obj-6ddee711b90423e5c15d1f722fc88bb0.mesh"] source_file="res://assets-library/möbel/OBJ format/floorHalf.obj" dest_files=["res://.godot/imported/floorHalf.obj-6ddee711b90423e5c15d1f722fc88bb0.mesh", "res://.godot/imported/floorHalf.obj-6ddee711b90423e5c15d1f722fc88bb0.mesh"] [params] generate_tangents=true generate_lods=true generate_shadow_mesh=true generate_lightmap_uv2=false generate_lightmap_uv2_texel_size=0.2 scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) force_disable_mesh_compression=false