; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Space Room" run/main_scene="uid://bcvysxds78qa2" config/features=PackedStringArray("4.5", "Mobile") config/icon="res://icon.svg" [autoload] XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd" XRToolsRumbleManager="*res://addons/godot-xr-tools/rumble/rumble_manager.gd" [editor_plugins] enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg") [godot_xr_tools] player/standard_height=1.65 [input] xr_move_forward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) ] } xr_move_backward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ] } xr_move_left={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) ] } xr_move_right={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) ] } xr_turn_left={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null) ] } xr_turn_right={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null) ] } xr_jump={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null) ] } [layer_names] 3d_physics/layer_1="Static World" 3d_physics/layer_2="Dynamic World" 3d_physics/layer_3="Pickable Objects" 3d_physics/layer_4="Wall Walking" 3d_physics/layer_5="Grappling Target" 3d_physics/layer_17="Held Objects" 3d_physics/layer_18="Player Hands" 3d_physics/layer_19="Grab Handles" 3d_physics/layer_20="Player Body" 3d_physics/layer_21="Pointable Objects" 3d_physics/layer_22="Hand Pose Areas" 3d_physics/layer_23="UI Objects" [xr] openxr/enabled=true shaders/enabled=true openxr/extensions/meta/color_space/starting_color_space=3 openxr/standard_height=1.85