extends Node3D var xr_interface: XRInterface func _ready(): xr_interface = XRServer.find_interface("OpenXR") if xr_interface and xr_interface.is_initialized(): print("OpenXR initialized successfully") # Turn off v-sync! DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED) # Change our main viewport to output to the HMD get_viewport().use_xr = true else: print("OpenXR not initialized, please check if your headset is connected") _initialize_xr_tools() func _initialize_xr_tools(): if Engine.has_singleton("XRTools"): var xrtools = Engine.get_singleton("XRTools") if xrtools.has_method("initialize"): xrtools.initialize() print("🧩 XR Tools initialisiert!") else: print("⚠️ XRTools.initialize() Methode nicht gefunden.") else: print("⚠️ XRTools wurde noch nicht als Singleton registriert.")