[gd_scene load_steps=4 format=3 uid="uid://dy6fit8jgwckd"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_htrc2"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_weff3"] sky_material = SubResource("ProceduralSkyMaterial_htrc2") [sub_resource type="Environment" id="Environment_fgney"] background_mode = 2 sky = SubResource("Sky_weff3") tonemap_mode = 2 [node name="LoadingScreen" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_fgney") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) shadow_enabled = true [node name="XROrigin3D" type="XROrigin3D" parent="."] [node name="XRCamera3D" type="XRCamera3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, 0)