[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://d3n1wktd5tsdr" path="res://godot/imported/benchCushionLow.obj-e254fb0d1eacabd7a9eb0b18a584316d.mesh" [deps] files=["res://godot/imported/benchCushionLow.obj-e254fb0d1eacabd7a9eb0b18a584316d.mesh"] source_file="res://assets-lib/kenney_furniture-kit/Models/OBJ format/benchCushionLow.obj" dest_files=["res://godot/imported/benchCushionLow.obj-e254fb0d1eacabd7a9eb0b18a584316d.mesh", "res://godot/imported/benchCushionLow.obj-e254fb0d1eacabd7a9eb0b18a584316d.mesh"] [params] generate_tangents=true generate_lods=true generate_shadow_mesh=true generate_lightmap_uv2=false generate_lightmap_uv2_texel_size=0.2 scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) force_disable_mesh_compression=false