[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://b42uhw47v2voi" path="res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh" [deps] files=["res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh"] source_file="res://assets-lib/metal_barrel/metal_barrel.obj" dest_files=["res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh", "res://godot/imported/metal_barrel.obj-19b7f104aef5995bfb6344e801540803.mesh"] [params] generate_tangents=true generate_lods=true generate_shadow_mesh=true generate_lightmap_uv2=false generate_lightmap_uv2_texel_size=0.2 scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) force_disable_mesh_compression=false