[gd_scene load_steps=5 format=3 uid="uid://nsvryrsi5gdg"] [ext_resource type="PackedScene" uid="uid://bqumugyvkct4r" path="res://addons/godot-xr-tools/staging/loading_screen.tscn" id="1_k88om"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_w2gd2"] sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1) [sub_resource type="Sky" id="Sky_ql0nc"] sky_material = SubResource("ProceduralSkyMaterial_w2gd2") [sub_resource type="Environment" id="Environment_5dbro"] background_mode = 2 sky = SubResource("Sky_ql0nc") tonemap_mode = 2 [node name="LoadingSzene" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_5dbro") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) shadow_enabled = true [node name="XROrigin3D" type="XROrigin3D" parent="."] [node name="XRCamera3D" type="XRCamera3D" parent="XROrigin3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.8, 0) [node name="LoadingScreen" parent="XROrigin3D" instance=ExtResource("1_k88om")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -24.046146)