[gd_scene load_steps=16 format=3 uid="uid://0dukvs4i21do"] [ext_resource type="ArrayMesh" uid="uid://coithvge7b3ma" path="res://assets/space-kit/OBJ format/corridor_wallCorner.obj" id="1_d1l08"] [ext_resource type="ArrayMesh" uid="uid://c8137ckmet7jw" path="res://assets/space-kit/OBJ format/corridor.obj" id="2_fvobn"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_i543b"] sky_top_color = Color(0.6666667, 0.7254902, 0.15294118, 1) sky_horizon_color = Color(1.3936802, 1.350543, 1.1515234, 1) ground_bottom_color = Color(0.76862746, 0.5372549, 0.3137255, 1) ground_horizon_color = Color(1.3936802, 1.350543, 1.1515234, 1) [sub_resource type="Sky" id="Sky_scyao"] sky_material = SubResource("ProceduralSkyMaterial_i543b") [sub_resource type="Environment" id="Environment_jd4g1"] background_mode = 2 sky = SubResource("Sky_scyao") tonemap_mode = 2 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f2b13"] transparency = 1 albedo_color = Color(0.95686275, 1, 1, 0.69803923) [sub_resource type="QuadMesh" id="QuadMesh_gkoc0"] size = Vector2(40, 40) [sub_resource type="BoxShape3D" id="BoxShape3D_f4su7"] size = Vector3(40, 1, 40) [sub_resource type="BoxShape3D" id="BoxShape3D_i543b"] size = Vector3(40, 1, 0.4473877) [sub_resource type="BoxShape3D" id="BoxShape3D_jd4g1"] size = Vector3(4.064087, 1.0597534, 0.22011718) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_scyao"] disable_ambient_light = true albedo_color = Color(0, 0, 1, 1) [sub_resource type="CylinderMesh" id="CylinderMesh_jd4g1"] top_radius = 0.45 bottom_radius = 0.55 height = 0.02 cap_top = false cap_bottom = false [sub_resource type="BoxShape3D" id="BoxShape3D_scyao"] size = Vector3(0.6014404, 0.3881836, 0.6188965) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jd4g1"] albedo_color = Color(0.35686275, 0, 0.3882353, 1) [sub_resource type="TorusMesh" id="TorusMesh_f2b13"] inner_radius = 0.3 outer_radius = 0.4 [node name="ground1" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_jd4g1") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.81915206, -0.57357645, -2.5071824e-08, 0, -4.371139e-08, 1, -0.57357645, 0.81915206, 3.5806274e-08, 0, 0, 0) light_color = Color(1, 0.75686276, 0.30980393, 1) shadow_enabled = true [node name="floor" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -19) [node name="StaticBody3D" type="StaticBody3D" parent="floor"] [node name="MeshInstance3D" type="MeshInstance3D" parent="floor/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, 0.99999994, 0, -0.99999994, -4.3711385e-08, 0, 0, 0) material_override = SubResource("StandardMaterial3D_f2b13") mesh = SubResource("QuadMesh_gkoc0") [node name="CollisionShape3D" type="CollisionShape3D" parent="floor/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) shape = SubResource("BoxShape3D_f4su7") [node name="CollisionShape3D2" type="CollisionShape3D" parent="floor/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -19.5) shape = SubResource("BoxShape3D_i543b") [node name="CollisionShape3D3" type="CollisionShape3D" parent="floor/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 19.776306) shape = SubResource("BoxShape3D_i543b") [node name="CollisionShape3D4" type="CollisionShape3D" parent="floor/StaticBody3D"] transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -19.5, 0.5, 0) shape = SubResource("BoxShape3D_i543b") [node name="CollisionShape3D5" type="CollisionShape3D" parent="floor/StaticBody3D"] transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 19.5, 0.5, 0) shape = SubResource("BoxShape3D_i543b") [node name="startpunkt" type="Node3D" parent="."] [node name="start" type="StaticBody3D" parent="startpunkt"] [node name="MeshInstance3D" type="MeshInstance3D" parent="startpunkt/start"] transform = Transform3D(-0.99892735, 0, 0.0463045, 0, 1, 0, -0.0463045, 0, -0.99892735, 0.5271661, 0.030006051, 0.54887354) mesh = ExtResource("1_d1l08") skeleton = NodePath("../..") [node name="MeshInstance3D2" type="MeshInstance3D" parent="startpunkt/start"] transform = Transform3D(-0.019563906, 0, 0.99980867, 0, 1, 0, -0.99980867, 0, -0.019563906, -0.50791657, 0.030006051, 0.5333668) mesh = ExtResource("1_d1l08") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="startpunkt/start"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0021362305, 0.4774996, 0.8607051) shape = SubResource("BoxShape3D_jd4g1") [node name="MeshInstance3D" type="MeshInstance3D" parent="startpunkt"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01, 0) material_override = SubResource("StandardMaterial3D_scyao") mesh = SubResource("CylinderMesh_jd4g1") [node name="endpunkt" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5042572, 0, 0.4370268) [node name="ziel" type="StaticBody3D" parent="endpunkt"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.37528723, -0.43246663) [node name="CollisionShape3D" type="CollisionShape3D" parent="endpunkt/ziel"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.20874023, 0) shape = SubResource("BoxShape3D_scyao") [node name="MeshInstance3D" type="MeshInstance3D" parent="endpunkt/ziel"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.40800261, 0) material_override = SubResource("StandardMaterial3D_jd4g1") mesh = SubResource("TorusMesh_f2b13") [node name="MeshInstance3D" type="MeshInstance3D" parent="endpunkt"] transform = Transform3D(-1, 8.742278e-08, 0, -8.742278e-08, -1, 0, 0, 0, 1, 0, 0.85, 0) mesh = ExtResource("2_fvobn") [node name="MeshInstance3D2" type="MeshInstance3D" parent="endpunkt"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0) mesh = ExtResource("2_fvobn")