vrp-gruppe-sechs/quad-splash/.godot/editor/level_base.tscn-folding-7ef...

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759 B
INI

[folding]
node_unfolds=[NodePath("RedCube"), PackedStringArray("Transform"), NodePath("CubeSpawner"), PackedStringArray("Transform", "Visibility"), NodePath("GameManager"), PackedStringArray("Visibility"), NodePath("XROrigin3D"), PackedStringArray("Transform"), NodePath("TargetZone"), PackedStringArray("Transform"), NodePath("TargetZone/MeshInstance3D"), PackedStringArray("Geometry", "Skeleton")]
resource_unfolds=["res://level_base.tscn::StandardMaterial3D_5rr72", PackedStringArray("Resource", "Transparency", "Albedo"), "res://level_base.tscn::BoxMesh_gyffv", PackedStringArray("Resource"), "res://level_base.tscn::BoxShape3D_1pe0h", PackedStringArray("Resource")]
nodes_folded=[NodePath("ground_base"), NodePath("XROrigin3D"), NodePath("TargetZone")]