vrp-gruppe-sechs/quad-splash/scenes_n_others/ground_1.tscn

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[gd_scene load_steps=16 format=3 uid="uid://0dukvs4i21do"]
[ext_resource type="ArrayMesh" uid="uid://coithvge7b3ma" path="res://assets/space-kit/OBJ format/corridor_wallCorner.obj" id="1_d1l08"]
[ext_resource type="ArrayMesh" uid="uid://c8137ckmet7jw" path="res://assets/space-kit/OBJ format/corridor.obj" id="2_fvobn"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_i543b"]
sky_top_color = Color(0.6666667, 0.7254902, 0.15294118, 1)
sky_horizon_color = Color(1.3936802, 1.350543, 1.1515234, 1)
ground_bottom_color = Color(0.76862746, 0.5372549, 0.3137255, 1)
ground_horizon_color = Color(1.3936802, 1.350543, 1.1515234, 1)
[sub_resource type="Sky" id="Sky_scyao"]
sky_material = SubResource("ProceduralSkyMaterial_i543b")
[sub_resource type="Environment" id="Environment_jd4g1"]
background_mode = 2
sky = SubResource("Sky_scyao")
tonemap_mode = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f2b13"]
transparency = 1
albedo_color = Color(0.95686275, 1, 1, 0.69803923)
[sub_resource type="QuadMesh" id="QuadMesh_gkoc0"]
size = Vector2(40, 40)
[sub_resource type="BoxShape3D" id="BoxShape3D_f4su7"]
size = Vector3(40, 1, 40)
[sub_resource type="BoxShape3D" id="BoxShape3D_i543b"]
size = Vector3(40, 1, 0.4473877)
[sub_resource type="BoxShape3D" id="BoxShape3D_jd4g1"]
size = Vector3(4.064087, 1.0597534, 0.22011718)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_scyao"]
disable_ambient_light = true
albedo_color = Color(0, 0, 1, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_jd4g1"]
top_radius = 0.45
bottom_radius = 0.55
height = 0.02
cap_top = false
cap_bottom = false
[sub_resource type="BoxShape3D" id="BoxShape3D_scyao"]
size = Vector3(0.6014404, 0.3881836, 0.6188965)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jd4g1"]
albedo_color = Color(0.35686275, 0, 0.3882353, 1)
[sub_resource type="TorusMesh" id="TorusMesh_f2b13"]
inner_radius = 0.3
outer_radius = 0.4
[node name="ground1" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_jd4g1")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.81915206, -0.57357645, -2.5071824e-08, 0, -4.371139e-08, 1, -0.57357645, 0.81915206, 3.5806274e-08, 0, 0, 0)
light_color = Color(1, 0.75686276, 0.30980393, 1)
shadow_enabled = true
[node name="floor" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -19)
[node name="StaticBody3D" type="StaticBody3D" parent="floor"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="floor/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, 0.99999994, 0, -0.99999994, -4.3711385e-08, 0, 0, 0)
material_override = SubResource("StandardMaterial3D_f2b13")
mesh = SubResource("QuadMesh_gkoc0")
[node name="CollisionShape3D" type="CollisionShape3D" parent="floor/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
shape = SubResource("BoxShape3D_f4su7")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="floor/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -19.5)
shape = SubResource("BoxShape3D_i543b")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="floor/StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 19.776306)
shape = SubResource("BoxShape3D_i543b")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="floor/StaticBody3D"]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, -19.5, 0.5, 0)
shape = SubResource("BoxShape3D_i543b")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="floor/StaticBody3D"]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 19.5, 0.5, 0)
shape = SubResource("BoxShape3D_i543b")
[node name="startpunkt" type="Node3D" parent="."]
[node name="start" type="StaticBody3D" parent="startpunkt"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="startpunkt/start"]
transform = Transform3D(-0.99892735, 0, 0.0463045, 0, 1, 0, -0.0463045, 0, -0.99892735, 0.5271661, 0.030006051, 0.54887354)
mesh = ExtResource("1_d1l08")
skeleton = NodePath("../..")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="startpunkt/start"]
transform = Transform3D(-0.019563906, 0, 0.99980867, 0, 1, 0, -0.99980867, 0, -0.019563906, -0.50791657, 0.030006051, 0.5333668)
mesh = ExtResource("1_d1l08")
skeleton = NodePath("../..")
[node name="CollisionShape3D" type="CollisionShape3D" parent="startpunkt/start"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0021362305, 0.4774996, 0.8607051)
shape = SubResource("BoxShape3D_jd4g1")
[node name="MeshInstance3D" type="MeshInstance3D" parent="startpunkt"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.01, 0)
material_override = SubResource("StandardMaterial3D_scyao")
mesh = SubResource("CylinderMesh_jd4g1")
[node name="endpunkt" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.5042572, 0, 0.4370268)
[node name="ziel" type="StaticBody3D" parent="endpunkt"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.37528723, -0.43246663)
[node name="CollisionShape3D" type="CollisionShape3D" parent="endpunkt/ziel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.20874023, 0)
shape = SubResource("BoxShape3D_scyao")
[node name="MeshInstance3D" type="MeshInstance3D" parent="endpunkt/ziel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.40800261, 0)
material_override = SubResource("StandardMaterial3D_jd4g1")
mesh = SubResource("TorusMesh_f2b13")
[node name="MeshInstance3D" type="MeshInstance3D" parent="endpunkt"]
transform = Transform3D(-1, 8.742278e-08, 0, -8.742278e-08, -1, 0, 0, 0, 1, 0, 0.85, 0)
mesh = ExtResource("2_fvobn")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="endpunkt"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.85, 0)
mesh = ExtResource("2_fvobn")